“Choose your battles wisely…
Crystal Catacombs is a challenging, retro inspired “Megavanian” love letter that utilizes Roguelike procedurally generated levels/enemies/items with a heavy emphasis on classic 2D platforming.
Discover, equip, use, and master an assortment of varied weapons, magic spells and upgrades.
Crystal Catacombs (as of writing this) has been in development for 3 years, 300 days, 13 hours and 23 minutes and the entire project is now roughly 95% finished. The game will be officially released after Greenlight approval/formalities.
Select from five unique and expansive procedurally generated Crystal Realms, each utilizing different layouts and room designs. No two experiences are ever the same!!
Find and discover random monsters, treasures, weapons and artifact upgrades!
XP and Skill Point based leveling system!
Over 40 different unique enemies and bosses to conquer!
Handcrafted pixel art and animation!
(Almost Full) Controller support!
Chiptune OST by MaskedEpsilon!”